Thursday, 24 February 2011

Here it is folks

Ladies and gentlemen, may I present:
FLASH GAME OF THE WEEK
OK let me explain what this segment is all about.
I will be playing kongregate (apologies for the bias) and deciding which one I like the most...almost too simple.
No fgotw this week though, sorry.
Be back sat.
Bubyee.
TheWardy signing off.

Monday, 21 February 2011

Dev blog: Week 4

OK peoples I have good news and bad news:
The good news is that I have scrapped that god awful Game Maker software and found something more appropriate to what I am making: The Scrolling Game Development Kit. So far I've learned a bit about the graphics, tile set, definitions and commands aspect of this and should be ready for screenshots in a month or two...which is the bad news.
So screenshots at the end of March and a beta at the end of April.
See y'all next week.
TheWardy signing off

P.S WOW that was short.

P.P.S I am proud to announce that a new feature will be debuting on the blog on Wednesday, not telling what it is though ;)

P.P.P.S I am still looking for people to help me out with this game, so if you think you could help out in any way (graphics, sound, testing, debugging etc.) Just leave me a comment/message/whatever means of communication you want and I'll get back to you :)

Saturday, 19 February 2011

Review: Golden Axe (Arcade, Various formats)

OK before I start with this review I'd like to apologise for the lateness of this review, my internet went down last night and thus I was unable to upload. Sorry.

OK lets do this thing!

About the game

Golden Axe was a side-scrolling hack n slash game released in arcades in May 1989 (Despite the fact the Japanese Mega-Drive version was released in October 1988) and involves 3 warriors who have lost relatives to Death Adder (Some sort of dead snake?). Anyway I won't go into too much depth about the game and focus more on the components.

The game did fairly well in the arcades and was subsequently released onto the Mega-Drive/Genesis, CD and many other consoles and the major home computers (ZX spectrum, Commodore 64, Amstrad CPC etc.)

Graphics

For a game of it's time the graphics are standard, not too impressive but good, not really much to say there, one complaint I do have is that there is a bit of lag when moving on to the level end boss.
My verdict-8/10

Sound

Again not much to report in terms of sound, very good soundtrack (on the Mega-Drive version anyway), cool sound effects, I especially love the way the sound cuts off when playing the death sounds (even if most people hate it).

My verdict-9/10

Control

OK here's where it really gets annoying, A is magic, B is attack and C is jump which is very confusing because naturally through force of habit you assume the opposite, luckily you can tweak the controls through the options menu before you start so it's not all bad but...damn.

My verdict-7/10

Difficulty

The game's difficulty is fairly progressive as far as I've seen (I have yet to complete it) and even provides a great beginner difficulty (which I have completed) however the beginner difficulty is considerable shorter than the normal game (takes about 15-20 minutes to finish)

My verdict-9/10

Length

I'm gonna take a wild guess based on how far I've gotten and say 75 minutes (give or take), once again beginner mode not too impressive

My verdict-9/10

Replay value

Unless you're making progress (which I am not at the moment) there is not much immediate replay value, however playing it once or twice a day, it is very playable.

My verdict-8/10

My final verdict-50/60-A-One of the best games for the Mega-Drive library and within my top 10 all time games

Well that's that.
Be back tomorrow with more exciting development news.
Until then, take care.
TheWardy signing off.

Monday, 14 February 2011

Dev blog: Week 3

OK once again coursework got the best of me.
But never fear! I am now working on a plot for the game in question.
Also contemplating moving it to the shiny happy fun engine (the one used to make Eversion) seeing as so far I'm having no luck with the controls mess, but at the same time I don't wanna feel like I'm cheating my way through...plus it seems a bit harder.
But anyway the first lot of screen-shots are due out in 1 week, there you will see...not a lot actually.
Another small note I may have to push the beta back a bit 'cause I doubt it'll be ready in time.
Additional note if anyone wants to assist with the making of the game just leave a comment or message me (:
That's all for now.
More next week!
TheWardy signing off.

Saturday, 12 February 2011

I need to start writing these earlier

Hey folk of the world wide webb :3,
...Nothing to say.
Another shite post.
Therefore I leave you with a lil promotion.
Are you a gamer? (bit of a stupid question)
Are you in the Liverpool area?
Do you often visit the city centre?
Do you like rewards?
Then get your fat lonely virgin arse down to level up!
Located in Quiggins (35 Renshaw Street, Liverpool) basement.
Anything else you need to know go to www.leveluponline.co.uk or www.facebook.com/levelupgamestore
NOTICE: I am not being asked, nor am I being paid to advertise level up.
Thats all really.
These will improve over time trust me ;)
Bye for now!
TheWardy signing off.

Monday, 7 February 2011

Dev blog: Week 2

Well...this is awkward.
I appear to have made no changes since last week "WHY!" You scream at me looking like you're about to hit me.
OK I have reason:
COURSEWORK!
Had quite a lot of it with the stress to match (Actually lost it last night which was fun *sarcasm*)
But I do have something to provide you pretty folk.
THE LAYOUT!
OK so far there is gonna be 4 worlds each with 3 levels and one boss.
OK so I don't have much but I will have a lot more to present next week....right after I learn how to make the lil blue bastard jump.
If anyone wants to help me that'd be great (Game maker 8 lite running under simple mode)
Well I guess that's it.
Be back Saturday.
Until then.
TheWardy signing off.

Saturday, 5 February 2011

It's comming close folks

Thats right the Nintendo 3DS is only one month, 20 days away from release *excitement*
Now lists are appearing over what games we want to see on the 3DS, I have now created my own list.
This excludes all that are going to be there:
Echochrome (I know its a sony title and all but...)
Angry Birds (Once again i know..)
Super mario 64
Pikmin
Some sort of arcade compilation
Perhaps some form of iOS style Guitar Hero (or similar) game?
and Drawn to Life
So whadda you guiz wanna see?
Leave a comment saying which game(s) you wanna see and if you wanna, why?
That's all I think.
Sorry for this being so short and late (again)
Until next time!
TheWardy signing off.